Source DocsJak 2PackageslevelscityoracleOn this pageoracle-partsourceTypesoracle-partoracle-part: part-spawnersourceFieldstype: typename: stringmask: process-maskclock: clockparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: symbolpid: int32main-thread: cpu-threadtop-thread: cpu-threadentity: entity-actorlevel: levelstate: statenext-state: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32pad-unknown-0: uint32heap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvpart: sparticle-launch-controlsound: ambient-soundmode: pointerenable: symbolradius: metersworld-sphere: sphereoracle-scenessourceTypesoracle-npcoracle-npc: process-taskablesourceFieldstype: typename: stringmask: process-maskclock: clockparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: symbolpid: int32main-thread: cpu-threadtop-thread: cpu-threadentity: entity-actorlevel: levelstate: statenext-state: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32pad-unknown-0: uint32heap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundcarry: carry-inforbody: rigid-body-controlstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapefocus-status: focus-statustask: game-task-controlambient: ambient-controlneck-joint-index: int32talk-message: text-idbounce-away: symbolwill-talk: symbollook-at-me: symbolhide-during-movie: symboltalk-distance: meterstalk-height: meterslast-talk: time-framewant-to-say: time-framebirth-time: time-frameslave: handleoracle-texturesourceFunctionsset-darkjak-highres-texture-morph!set-darkjak-highres-texture-morph!(arg0: float) => symbolsourceVariables*darkjak-hires-texture-anim-array**darkjak-hires-texture-anim-array*: texture-anim-arraysource