Source DocsJak 2Packageslevelscommonenemymetalhead_brownOn this pagemetalmonksourceTypesmetalmonkmetalmonk: nav-enemysourceFieldstype: typename: stringmask: process-maskclock: clockparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: symbolpid: int32main-thread: cpu-threadtop-thread: cpu-threadentity: entity-actorlevel: levelstate: statenext-state: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32pad-unknown-0: uint32heap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundcarry: carry-inforbody: rigid-body-controlstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapefocus-status: focus-statusroot-override2: collide-shape-movingfact-info-override: fact-info-enemyenemy-flags: enemy-flagenemy-info: enemy-infohit-points: int32gnd-collide: uint32attack-id: uint32persistent-attack-id: uint32water-max-height: meterswater-surface-height: metersdesired-angle: degreesjump-why: uint64penetrated-by-all: penetratepenetrated-flinch: penetratepenetrated-knocked: penetratereaction-time: time-framenotice-time: time-framestate-timeout: time-frameauto-reset-penetrate-time: time-framehit-focus-time: time-framelast-draw-time: time-framestarting-time: time-framefated-time: time-framefocus-pos: vectorevent-param-point: vectorjump-dest: vectorfocus: enemy-focusincoming: enemy-attack-infoactor-group: pointeractor-group-count: int32neck: joint-modon-notice: symbolon-active: symbolon-hostile: symbolon-death: symbolidle-anim-player: idle-controlrand-gen: symbolenemy-info-override: nav-enemy-infofrustration-point: vectormove-dest: vectorfrustration-time: time-frameblocked-start-time: time-framerestore-nav-radius-time: time-framenav-radius-backup: floatnew-facing: vectorold-facing: vectorhigh-time: time-frameintro-path: path-controlMethodsattack: unknownmetalmonk-method-179(obj: metalmonk, arg0: vector) => nonesourcemetalmonk-method-180(obj: metalmonk, arg0: symbol) => nonesourcemetalmonk-method-181(obj: metalmonk, arg0: float, arg1: float) => nonesourcemetalmonk-method-182(obj: metalmonk, arg0: float, arg1: float) => nonesourcemetalmonk-anim-infometalmonk-anim-info: structuresourceFieldsanim-index: int32metalmonk-global-infometalmonk-global-info: basicsourceFieldstype: typeprev-yellow-hit: int8prev-blue-hit: int8idle-anim: int32patrol-anim: int32notice-anim: int32charge-anim: int32attack-anim: int32knocked-anim: int32celebrate-anim: int32yellow-hit-anim: int32blue-hit-anim: int32Variables*metalmonk-global-info**metalmonk-global-info*: metalmonk-global-infosource*metalmonk-nav-enemy-info**metalmonk-nav-enemy-info*: nav-enemy-infosource